Month July 2009

What has the iPhone Really Changed?

My latest article at Gamasutra is now available, entitled “What has the iPhone Really Changed?”: The phrase I heard used more than any other at GDC this year was “the iPhone has changed everything”; with the emphasis on everything. Every…

Applied Creativity

One of Ewan McIntosh‘s Twitter posts sparked inner fury in me yesterday when he linked to a TED talk (a TED talk, no less!) claiming somehow it would be wrong to try and define creativity. Creativity was unknowable and magical…

Develop 2009 – Denki Does Brighton

This week, Brian and myself have been ensconced by the seaside in Brighton for the Develop 2009 conference. We spent three days inside a hotel, learning from others, talking about Quarrel, catching up with old friends and making new friends.…

Consider Us Flattered!

Was it not Oscar Wilde who once said “imitation is the sincerest form of flattery?” No? Charles Caleb Colton, you say? I stand corrected. Someone known only as ‘Anonymous Denkian’ sent me a link to a SEGA blog post from…

Plussing It

In the recent Quarrel progress report, I used the term ‘plussing it’. It may not be familiar to you, though I’m sure you got the gist of it. This is a term that we’ve… purloined from Walt Disney. To ‘plus’…

Do you want to play Quarrel?

That’s right – we’re looking for people of all sorts to act as Preview Players for Quarrel. What does that mean? It means that we’re looking for around 5 people in each of July, August, September and October (all in…

Quarrel Progress

Today is milestone day at Denki. The individual project teams present what they’ve been working on to the rest of the company in advance of demonstrating the game to the project investors next week. I should point out that I’m…

Games Now Sesame Approved

News reaches us (via The Cut Scene) that the Joan Ganz Clooney Center at Sesame Workshop think that games can be positive for kids. Obviously, we’ve always thought this to be the case (at least in some games — other…