![]() |
|||||||
![]() |
|||||||
![]() |
AWARD-WINNING GAME DEVELOPER Denki is adopted into Foster's Home For Imaginary Friends, following its creation of Foster's Home For Imaginary Friends: "Tick Tock Terror" for Sky Gamestar. Based on the hugely popular cartoon series, the fast-paced, action packed fun takes place inside the amazing Victorian Mansion that is Foster's Home For Imaginary Friends. Players control everyone's favourite Imaginary Friend, Bloo, who leaps, bounces and somersaults his way through a variety of unique rooms inside the Mansion. Bloo quickly and easily shoves items of furniture around the Home, allowing him to reach new heights, new rooms, a host of secrets and destroy an army of haunted fixtures and fittings. Combat is fast and furious as Bloo dodges and deflects flying books spat from evil bookcases, and devious doors that slam to the ground squashing all in their path. Featuring Time Travel, a host of Imaginary Friends, and some new ones too, Bloo's success in battling the forces within the Mansion is critical to the survival of Foster's Home For Imaginary Friends… Foster's Home For Imaginary Friends: "Tick Tock Terror" is exclusive to the Sky Active games channel. NEW - EPISODE 2! Terrence is causing trouble. Again. While Mac and Bloo were reliving their recent adventure through Time over the phone, Terrence was eavesdropping and heard every word! Everything about the Home, everything about the Ghostly Friend and the Clock Room. Time for fun, thought Terrence… How could he use this situation to his advantage? How could he spoil his little brother's fun? How could he engage in his favourite pastime of causing mischief? Best of all, how could he finally pay back that blasted little Bloo!? Of course! With a brand new Imaginary Friend! BAD BLOO! Terrence, finally, and not without a struggle it must be said, creates Bad Bloo and sneaks him into the Home. With specific instructions on what to do, Bad Bloo merrily goes around the Home (making sure everyone sees him) setting all the Clocks wrongly and hiding the Clock Keys! Bloo awakens for breakfast to find that the entire house is in uproar. And everyone is blaming him for the mess! With almost everyone refusing to speak to him, Bloo needs to get to the bottom of this mystery quick. And clear his good name! Take control of Bloo and nip around the Home to retrieve the lost Clock Keys. Run, Jump, Bounce, Push and Squeeze your way through every door, every nook, and every cranny that the Home has to offer in record fast time… before Mr. Herriman convinces Madame Foster to exclude Bloo… forever! |
||||||
| EPISODE 1 | |||||||
![]() |
|||||||
![]() |
|||||||
![]() |
|||||||
| Click on a screenshot to see the image full size | |||||||
| NEW - EPISODE 2 | |||||||
![]() |
|||||||
![]() |
|||||||
![]() |
|||||||
| Click on a screenshot to see the image full size | |||||||
| © 2005 Denki Ltd. | |||||||