Based in Dundee, Scotland
March 20, 2000
Press / Business Contact:
9 West Bell Street
+44 (1) 1382 308 645
DescriptionDenki is an award-winning, artisan video game maker. We make games for gamers who don't have time to play games anymore.
Denki was born in March 2000, though the planning for it had been ongoing for about nine months prior to that! It was started for a myriad of reasons; some rational, others entirely emotional, but among the most important were: a dissatisfaction with the inefficiencies of game development methods at that time; a frustration that so much effort was being wasted on getting games finished rather than making them great; a realisation that the company we were working for intended to make products bigger and use bigger teams for even longer, while we wanted to focus on faster development of smaller products with smaller teams; and a longing to get back to the original pioneering spirit of the early days of game development when it felt more like opening up new frontiers than ploughing fields.Creative Assembly Lines
In 2001, Denki released the critically acclaimed Denki Blocks! The game attracted over one million players in its opening six months. Since then, Denki has gone on to create over 200 individual games in the next 12 years, establishing a reputation for creativity and tight, efficient development and picking up a number of industry awards along the way.War of Words
Denki's most definitive statement came in 2011 with the release of Quarrel, a very Denki cocktail of Scrabble and Risk. Released on both iOS and Xbox LIVE Arcade, Quarrel won Best Game at the BAFTA Scotland awards and was nominated for "Best Handheld Game" at the Interactive BAFTA Awards.Gaming for the Postcore Generation
Denki is currently working with Turbulenz, the bleeding edge HTML5 game engine, to create console-like arcade experiences directly in the browser. The first game from this partnership, Save the Day, was released in November 2012.
There are far more images available for Denki, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Winner, Best Social Game, TIGA Awards" - Quarrel XBLA, November 2012
- "Winner, Best Serious Game, TIGA Awards" - Quarrel XBLA, November 2012
- "Winner, Best Game, BAFTA Scotland Awards" - Quarrel, November 2011
- "Nominee, Best Mobile and Handheld Game, BAFTA Video Games Awards" - Quarrel, February 2012
- "Best Mobile Board Game, IGN Best of 2011" - Quarrel, December 2011
- "Nominee, Best Mobile and Handheld Game, BAFTA Video Games Awards" - Quarrel, October 2002
Team & Repeating