|
| int | SpawnBot (string Name, int HeadLevel=0, int FrameLevel=0, int DriveLevel=0, int HeadVariant=0, int FrameVariant=0, int DriveVariant=0, int PositionX=0, int PositionY=0) |
| |
| List< string > | GetBotGroupNames () |
| |
| List< int > | GetAllBotUIDs () |
| |
| List< int > | GetAllBotUIDsInGroup (string GroupName) |
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| void | MoveTo (int UID, int x, int y) |
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| void | SetName (int UID, string NewName) |
| |
| string | GetName (int UID) |
| |
| Table | GetAllHeldObjectsUIDs (int UID) |
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| string | GetState (int UID) |
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| bool | GetIsRunningScript (int UID) |
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| bool | GetIsLearning (int UID) |
| |
| Table | GetParts (int UID) |
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| void | DropAllHeldObjects (int UID) |
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| void | DropAllUpgrades (int UID) |
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| string | GetScriptSavegameFormat (int UID, bool LogErrors=false) |
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| bool | SetScriptSavegameFormat (int UID, string JSON, bool LogErrors=false) |
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| void | StopScript (int UID) |
| |
| void | RechargeBot (int UID) |
| |
| void | StartScript (int UID) |
| |
◆ DropAllHeldObjects()
| void ModBot.DropAllHeldObjects |
( |
int |
UID | ) |
|
Drop all objects in Bots hands
- Version
- 137.14
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Returns
- None
- Example
- ModBot.DropAllHeldObjects(3428)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ DropAllUpgrades()
| void ModBot.DropAllUpgrades |
( |
int |
UID | ) |
|
Drop all upgrades from Bot
- Version
- 137.14
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Returns
- None
- Example
- ModBot.DropAllUpgrades(3428)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ GetAllBotUIDs()
| List<int> ModBot.GetAllBotUIDs |
( |
| ) |
|
Get a list of all the Bot unique IDs
- Version
- 135.17
- Parameters
-
- Returns
- Table (integer) - A table of all the UIDs of Bots
- Example
- ModBot.GetAllBotUIDs()
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ GetAllBotUIDsInGroup()
| List<int> ModBot.GetAllBotUIDsInGroup |
( |
string |
GroupName | ) |
|
Get a list of all the Bot unique IDs from a specific Group
- Version
- 135.17
- Parameters
-
| GroupName | - String - The string name of the group - Required |
- Returns
- Table (integer) - A table of all the UIDs of Bots from the specified group
- Example
- ModBot.GetAllBotUIDsInGroup()
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ GetAllHeldObjectsUIDs()
| Table ModBot.GetAllHeldObjectsUIDs |
( |
int |
UID | ) |
|
Get all the held object unique IDs that the Bot is holding
- Version
- 135.19
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Returns
- Table (Number Array) - The unique IDs of the objects being held (returns table with first entry as -1 if none found)
- Example
- ModBot.GetAllHeldObjectsUIDs(345)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ GetBotGroupNames()
| List<string> ModBot.GetBotGroupNames |
( |
| ) |
|
Get a list of all the Bot groups names
- Version
- 135.6
- Parameters
-
- Returns
- Table (String)
- Example
- ModBot.GetBotGroupNames()
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ GetIsLearning()
| bool ModBot.GetIsLearning |
( |
int |
UID | ) |
|
Is the Bot learning currently (from provided unique ID)
- Version
- 137.17
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Returns
- Boolean - True if learning
- Example
- State = ModBot.GetIsLearning(6578)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ GetIsRunningScript()
| bool ModBot.GetIsRunningScript |
( |
int |
UID | ) |
|
Is the Bot running a script (from provided unique ID)
- Version
- 137.17
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Returns
- Boolean - True if running a script
- Example
- State = ModBot.GetIsRunningScript(6578)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ GetName()
| string ModBot.GetName |
( |
int |
UID | ) |
|
Get a Bot's name
- Version
- 136.22
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Returns
- String - Name of the desired Bot
- Example
- Name = ModBot.GetName(3428)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ GetParts()
| Table ModBot.GetParts |
( |
int |
UID | ) |
|
Get a given Bot's parts (from provided unique ID)
- Version
- 135.20
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Returns
- Table (Number) - The Bot's parts [1]=Head,[2]=Frame,[3]=Drive (returns table with first entry as -1 if no bot found)
- Example
- Parts = ModBot.GetParts(6578)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ GetScriptSavegameFormat()
| string ModBot.GetScriptSavegameFormat |
( |
int |
UID, |
|
|
bool |
LogErrors = false |
|
) |
| |
Get Bot script data as a raw JSON string (savegame fragment)
- Version
- 137.14.9
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
| LogErrors | - Boolean - If True, output any errors to ModLog.txt - Defaults to false |
- Returns
- JSON (string)
- Example
- json = ModBot.GetScriptSavegameFormat(1234)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
- Warning
- These functions use raw JSON savegame values to read and write bot scripts. To avoid bugs and visual glitches, please maintain all attribute values and residual teaching data copied from a working bot script. Below is a rough description of each instruction's attributes:
-
**Type** - Instruction type
-
**ArgName** - General purpose argument
-
**Line** - Number (used for debuging, safe to ignore or set to -1)
-
**OT** - Object type
-
**UID** - Object UID
-
**X**,Y - World coordinates
-
**V1** - Variable 1
-
**V2** - Variable 2
-
**A** - Action
-
**R** - Action requirements
-
**AT** - Mouse action type (what the player pressed when they taught the action)
-
**AOT** - Action object type (the type of object used for this action)
-
**Children** - List of instructions called by Repeats and Ifs
-
**Children2** - List of instructions called by IfElse
◆ GetState()
| string ModBot.GetState |
( |
int |
UID | ) |
|
Get a given Bot's state (from provided unique ID)
- Version
- 135.19
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Returns
- String - The Bot's state
- Example
- State = ModBot.GetState(6578)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ MoveTo()
| void ModBot.MoveTo |
( |
int |
UID, |
|
|
int |
x, |
|
|
int |
y |
|
) |
| |
Move a Bot to another location
- Version
- 135.6
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
| x | - Number (integer) - The location to move to in tile coordinates |
| y | - Number (integer) - The location to move to in tile coordinates |
- Returns
- None
- Example
- ModBot.MoveTo(3428, 86, 21)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ RechargeBot()
| void ModBot.RechargeBot |
( |
int |
UID | ) |
|
Recharge Bot
- Version
- 137.14.9
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Example
- ModBot.RechargeBot(1234)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ SetName()
| void ModBot.SetName |
( |
int |
UID, |
|
|
string |
NewName |
|
) |
| |
Set a Bot's name
- Version
- 135.6
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
| NewName | - String - Name for the desired Bot to be set |
- Returns
- None
- Example
- ModBot.SetName(3428, "Gary")
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ SetScriptSavegameFormat()
| bool ModBot.SetScriptSavegameFormat |
( |
int |
UID, |
|
|
string |
JSON, |
|
|
bool |
LogErrors = false |
|
) |
| |
Set Bot data from a raw JSON string (savegame fragment)
- Version
- 137.14.9
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
| JSON | - String (JSON) - Raw script data in JSON format |
| LogErrors | - Boolean - If True, output any errors to ModLog.txt - Defaults to false |
- Returns
- Boolean - True if Bot script set successfully
- Example
- -- Create a wait instruction based on a variable...
- seconds = 60
- ModBot.SetScriptSavegameFormat(1234,'[{"Type":"InstructionWait","ArgName":"","Line":-1,"OT":"Plot","UID":0,"X":0,"Y":0,"V1":"'..seconds..'","V2":"","A":"MoveTo","R":"","AT":0,"AOT":"Total"}]')
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
- Warning
- Recommend programming a bot first and using GetScriptSavegameFormat to create a JSON template. Keep it simple and take care to avoid bot script corruption (double check any variables you want to plug into the JSON are valid before you call this).
◆ SpawnBot()
| int ModBot.SpawnBot |
( |
string |
Name, |
|
|
int |
HeadLevel = 0, |
|
|
int |
FrameLevel = 0, |
|
|
int |
DriveLevel = 0, |
|
|
int |
HeadVariant = 0, |
|
|
int |
FrameVariant = 0, |
|
|
int |
DriveVariant = 0, |
|
|
int |
PositionX = 0, |
|
|
int |
PositionY = 0 |
|
) |
| |
Spawn a Bot
- Version
- 136.19
- Parameters
-
| Name | - String - The Bot's name - Required |
| HeadLevel | - Number (integer) - The Mark (level) of the current Bot's Head (0-3 inc.) - Defaults to 0 |
| FrameLevel | - Number (integer) - The Mark (level) of the current Bot's Frame (0-3 inc.) - Defaults to 0 |
| DriveLevel | - Number (integer) - The Mark (level) of the current Bot's Drive (0-3 inc.) - Defaults to 0 |
| HeadVariant | - Number (integer) - The Variant of the current Bot's Head (0-4 inc.) - Defaults to 0 |
| FrameVariant | - Number (integer) - The Variant of the current Bot's Frame (0-4 inc.) - Defaults to 0 |
| DriveVariant | - Number (integer) - The Variant of the current Bot's Drive (0-4 inc.) - Defaults to 0 |
| PositionX | - Number (integer) - X coordinate of the bot on the map |
| PositionY | - Number (integer) - Y coordinate of the bot on the map |
- Returns
- Number (integer) - Bot's Unique ID (Returns -1 if failed)
- Example
- ModBot.SpawnBot("Gary")
- ModBot.SpawnBot("Aaron", 0,1,2, 0,2,2, 20,20)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ StartScript()
| void ModBot.StartScript |
( |
int |
UID | ) |
|
Start Bot script
- Version
- 137.14.9
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Example
- ModBot.StartScript(1234)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
◆ StopScript()
| void ModBot.StopScript |
( |
int |
UID | ) |
|
Bot script will stop after the current action completes
- Version
- 137.14.9
- Parameters
-
| UID | - Number (integer) - The unique identifier for the desired Bot |
- Example
- ModBot.StopScript(1234)
- Note
- Can be used in functions: AfterLoad(), AfterLoad_CreatedWorld(), AfterLoad_LoadedWorld(), OnUpdate()
The documentation for this class was generated from the following file: